Prosthetic & wearable robotics / 8 videos
Expanding the possibilities of movement.
Two complementary projects at Georgia Tech: a drumming prosthesis for an amputee musician, and a wearable robotic arm to expand musicians' capabilities.
Georgia Institute of Technology / 2014-2016
This portfolio features publicly available demonstrations of my development work. Confidential company information and proprietary design details are excluded.
My engineering contribution
My work followed two paths: helping an amputee drummer control a robotic prosthesis through muscle activity, and developing a wearable robotic arm that gives musicians an additional limb.
For the prosthetic project, I worked directly with Jason on EMG electrode placement and signal acquisition, and tested mapping my own muscle signals to movements of the drumming arm. The work also extended to a humanoid hand.
For wearable augmentation, I designed and prototyped the arm, developed SOLIDWORKS models, implemented input shaping control, and integrated sensors for motion control. The demonstrations trace its development and related applications in musical performance.
01 / Prosthetic arm for an amputee drummer
Working with Jason to connect muscle activity to a drumming prosthesis: electrode placement, EMG signal mapping, and an extension to a humanoid hand.
EMG electrode placement: a second view
Mapping EMG signals to the drumming prosthesis
Extending the project to a humanoid hand
02 / Wearable arm for musical augmentation
An additional robotic arm to extend what a musician can perform. These videos show an earlier prototype and the arm's development over time.
Prototype and development
Gil Weinberg: Robot allows musicians to become three-armed drummers
3rd Arm development throughout time. A supernumerary robotic limb for augmenting human body.
Related musical applications
Explorations in DJ performance and an additional drumming arm for Shimon, the robotic marimba player.